One Foot Behind Aspect
Cutthroats, silk-stranglers, muggers, kidnappers, scouts silencing sentries and even many pickpockets agree that the best place to be in relation to a target when striking is one foot behind them.
Invoke To…
- Give that extra bit of stealth required to get close enough to a mark to touch him/her without being seen.
- Aid in combat whenever the character is directly behind the opponent e.g. strangling with a silk cord, the opponent is trying to spin around in time to stop an incoming blackjack, etc.
Compel To…
- Make the player think twice before charging someone head on or using other in-your-face tactics to overcome an opponent.
page revision: 0, last edited: 12 Jan 2007 07:10